GACHASTRAT

GachaStrategy $GSTRAT

Gacha packsRaffle 24hBonding curveCreated 2026-09-29 01:54 UTC (0s ago)
Strategy wallet
HtvJaC…Eu8Lfx
Market cap
—
market feed not wired
Holders
1
excl. curve and pools
Creator fees
0.00 SOL
0 claims
Pulls
0
0 held · $0.00 FMV
Net vs paid
0.0%
+$0.00
Idle budget
$0.00
no claim yet

Operations

worker self-check

No active alerts: every signed transaction settled and every drawn card was delivered on time.

PnL · paid vs what exists

no mark-ups: FMV = CC insured value, buyback = cash received
Packs paid (0 pulls, ≥ $50)$0.00
Buyback received (Common/Uncommon)$0.00
Cards held, FMV$0.00
Cards delivered to holders, FMV at draw$0.00
Net+$0.00 (0.0%)

0% team supply · 20% of fees → ops · 80% → packs: 0.000 SOL sent to ops · $0.00 spent on packs

Gacha is negative-EV in cash (about 6% house edge). Positive net comes from Rare/Epic tails, which are lumpy. FMV is not a sale price; delivered cards left the strategy and count as value returned to holders, not value retained.

Fee flow

0 claims · wallet HtvJ…8Lfx
0% team supply · 20% of fees → ops · 80% → packs
Creator fees collected
bonding curve + PumpSwap, permissionless claim
0.000 SOL
Ops (20%)
sent to the ops wallet, one public transfer per claim
−0.000 SOL
Packs (80%)
spent on packs so far $0.00
0.000 SOL
Swapped SOL → USDC
Jupiter
0.000 SOL → $0.00
Gacha budget
recycled by buyback
$0.00
Idle (SOL + USDC)
accumulates until the next pack is covered
$0.00

The team holds no supply. The ops split is fixed in the rules hash below and goes only to CHax…J8Sw. Wallet HtvJ…8Lfx only signs into allowlisted programs (pump, Jupiter, Collector Crypt, ORAO, token, Metaplex) and that one transfer.

Raffles

weight = floor(sqrt(min balance over window)) · window 24h · ORAO VRF
No open window. The next card bought opens one.
Drawn (UTC)CardFMVEntrantsWinnerWeights hashTransferProof
No raffle settled yet.

Vault · 0 held · 0 delivered

FMV $0.00 · cost $0.00 · custody: strategy wallet HtvJ…8Lfx
No card acquired yet.

Pull history · 0

Common 0 · Uncommon 0 · Rare 0 · Epic 0snapshot 2026-09-29 01:54:46 UTC · every 15s
No pull yet. The first pack is bought as soon as fees cover it.

Holder concentration · 1 holders

snapshot 1m ago · excludes curve, pools, program accounts
Top 1
100.0%
Top 10
100.0%
Top 50
100.0%
#Wallet$GSTRATShare
1J6wZAa…DcWejW71,532100.00%

Block 0

launch slot 451,492,586 · 2jJp…XTHK
Bought in block 0
0.00%
of total supply
Wallets
0
Dev buy
0.00%

Every wallet that bought in the creation slot, read from the chain. Fair launch: no bundle, no hidden dev allocation. Block-0 wallets still need a full window of holding to get raffle weight.

Rules

token created in 2jJp…XTHK
Budget
80% of creator fees → Gacha packs
Gacha
≥ $50 · sell back Common + Uncommon · turbo off
Card destination
raffle
Raffle window
24h, fixed at purchase
Raffle weight
floor(sqrt(min balance in window))
Excluded
bonding curve, pool and program accounts, strategy wallet
Fee split
0% team supply · 20% of fees → ops · 80% → packs
Ops wallet
CHax58…LoJ8Sw
Spend limit
wallet balance only; circuit breaker stops the worker if packs bought in 1h exceed 3× the fees collected for packs in that hour
Operator input
none: claim, buy, open, sell back, raffle and delivery run on their own
sha256(canonical JSON)
fd5413461a5c7ecfd64a3304787766ed219b54733c42cdc94c7a8db9efa13d6a
{
  "mint": "GfYY5dbkCaz7SWrM3E5jWDJz64mbCYiF3XxkiAiwNGpp",
  "rules": {
    "disposition": "raffle",
    "gacha": {
      "buybackRarities": [
        "Common",
        "Uncommon"
      ],
      "enabled": true,
      "packTypes": [
        "≥ $50"
      ],
      "turbo": false
    },
    "gachaSplitBps": 10000,
    "hunter": {
      "enabled": false,
      "gradingCompanies": [],
      "maxPriceBpsOfFmv": 8500,
      "maxPriceUsdc": 0,
      "minGrade": 0,
      "minPriceUsdc": 0,
      "mode": "best_deal"
    },
    "platformFeeBps": 2000,
    "raffleWindowHours": 24
  },
  "strategyWallet": "HtvJaC2X6gsYHMjN4dRrLQb9aSaBU6SZFfgEFxEu8Lfx",
  "treasury": "CHax588J8pWB7YDYMNfa6cLEaFwmrxG796Z5jnLoJ8Sw",
  "version": "gachastrategy-rules-v1"
}
GachaStrategy